About This Game Vampire of the Sands is a punishing action dungeon-crawler with roguelike elements. Resurrected by a necromancer, you are sent into the dungeon to assassinate The Vampire. Although your body is fragile, there are many tools at your disposal to beat the odds. Utilize:Items in the dungeon are to be treasured. Carefully manage your use of the mundane and magical to ensure you come out alive.Brawl:Fight monsters, each with their own separate personalities. Discover their true nature and exploit their weaknesses.Die:See how far you can get with only a single life. Feel your blood pressure rise as you get further than ever before!Upgrade:Unlock runes which allow you to upgrade your character. Choose carefully to synergize with your preferred playstyle, or go for unique and fun combinations for a challenge.Explore:Delve into the branching dungeon in any order you want.Return:Vampire of the Sands is fully complete, but will still see improvements and content updates. User feedback is welcome! 6d5b4406ea Title: Vampire of the SandsGenre: ActionDeveloper:HomphPublisher:Black Shell MediaRelease Date: 17 Jul, 2015 Vampire Of The Sands Torrent Download [portable Edition] vampire of the sands. vampire rocks sands centre. vampire of the sands runes. vampire lynsay sands series. vampire of the sands download Roguelikes are notoriously tricky to balance. Even the most popular ones like Binding of Isaac are wildly all over the place, with some runs being cakewalks and others being an uphill struggle. What unites all the great ones, however, are those moments where fortune smiles upon you and that magical crossing of luck and skill delivers you a win. Vampire of the Sands has many of the parts to make these moments happen, and many more parts that will cruelly snatch them away.I will say upfront that I'm a big fan of the premise. You've been resurrected by a necromancer to descend into dungeon beneath the desert and kill a vampire, who I guess is worse than having a practicing necromancer around. You pick one of four unfortunate revivees, each with a dramtically different playstyle, and then begin your descent into the subterrainean sands. The first of eight levels is desert-themed but the others stray into such territories as breweries, libraries, tech bases, and meatspace. The pixelly foes are equally bizarre, so prepared to get murdered by smiling beer bottles and angry sculptors over and over and over.During your journey you'll find weapons that extend your attack reach, cloaks that take hits for you, masks that give you new abilities, scrolls, potions, wands, and more. There's also money to spend at shops, keys to open chests, and scrap to randomly craft new gear out of. Honestly there are so many items that you'll soon find your 16-slot inventory stuffed to bursting, and you'll need all of them to battle the denizens of the dungeon. Or you would, if you even had the remotest chance against them.I keep coming back to the enemies because Vampire of the Sands is possibly the most vicious roguelike I've ever played, and I've played IVAN. What you need to understand about this game is that EVERYTHING is stacked against you. All of the classes in the game die in one hit, except for one that has literally no other advantages. Cloaks can take a hit for you but immediately break, and there are plenty of monsters in the game that can double-tap you (or triple, or quadruple if you find other forms of protection). Your masks that provide key bonuses break in a single hit as well. And don't expect to lean on your weapons, because they break in less than a dozen hits and leave you with your short, delayed melee attack that most enemies can outpace. Oh, and there's stamina too, which you can't attack or dodge without.On top of all this is the soul system, which is a counter that counts down to your re-death. Since you're a reanimated abomination, you need souls to survive. The only way to get them is to kill enemies or find soul stones, so a slow and methodical approach to combat and exploration is right out. There are classes that mitigate some of these issues, but horribly handicap you in others. One character is fast but can't use potions, one has unlimited stamina but can't use weapons, and one doesn't need souls but can't use armor. The fourth character can take multiple hits but has no other advantages, so you still have to deal with slow movement, breaking weapons, and the countdown of death.The end result is a game that's just too damn hard to find any fun in learning. If even one of the limiting systems were removed (one-hit kills or the soul countdown would be my vote) the game would still be hard but manageable, but this is ridiculous. My best runs have been ones that just bee-line for the bosses and cheese with unbalanced scrolls and masks. Most of the time I just get swarmed the moment I step onto any level other than the first and die. You can earn coins between runs to spend on Tetris-style runes that start you with advantages like items or new abilities, which is a good system for making overall progress. But it still isn't enough to mitigate the absolutely punishing difficulty, especially when so many runs end too soon to earn you any coins for runes.You only need to beat 2 of the 8 bosses to enter the final dungeon, but of all the people who have played the game even once, only 17% have managed that feat. Think about that, 17% of people who TRIED to play the game could beat 2 bosses in one run. This is a game for the folks who managed the never-get-hit achievements in Binding of Isaac, and no one else. And even THOSE people are bound to be frustrated by the strange bugs that remain in the game (despite the developer's dogged efforts, at least). In the end, Vampire of the Sands is the most disappointing kind of game, the one that has a great premise, great style, and all the right parts, and then cranks up the difficulty to where virtually no one can enjoy it.Did you enjoy this review? I certainly hope so, and I certainly hope you'll check out more of them at https:\/\/goldplatedgames.com\/ or on my curation page!. Abandoned unfinished Project! Avoid!. know what? its fun and its less than a dollar right now, so if you like roguelites do yourself a favor and pick this one up.. This game is amazing. It has so much depth to it, and so so much to explore and discover.Every single run, I encounter a different enemy, or find a new Item, or see a new trap.So much content. NEGATIVES - - the death animation for killing stuff isn't that good. - And the controls are really difficult to get used to. - There are some visual glitches that happen when you open your inventory, but in no way it affects the game. - when you are just getting used to it, it can be difficult to get through doorways as the hitbox is sort-of small.POSITIVES - - loads and loads of content, and stuff to explore.- great level graphics, (if you love pixel graphics...)- the Dash\/Roll is very addicting and fun- It's cheap- randomized levels and many many bosses- unique upgrade system, also fun to use :)- very cool bosses and enemies. This feels like a 60% developed game.They've got the graphics and the basic mechanics, but there's no depth, no care, no love, no soul anywhere. No tutorial and no real explanation as to what the hell is going on. And the same friggin' 30 second sound loop playing ad nausea - the hallmark of a half-arsed game.And it's got more bugs than a mound of termites. Go see the game's Community Hub > Discussions area to see how many people can't get this game working correctly - the developer doesn't seem particularly experienced and his response is typically \u00af\\_(\u30c4)_\/\u00afI've got 150+ games and not one of them has my Windows taskbar floating over them when in fullscreen but this game does. Developer blames somebody else, the old \u00af\\_(\u30c4)_\/\u00af approach.This game need a lot more love and attention if it is ever to amount to anything. I wish I refunded the second the mouse and game menu wouldn't work right off the bat. But I guess I own it now, I can only hope that the ongoing patching continues and eventually this thing becomes playable.. This game is amazing. It has so much depth to it, and so so much to explore and discover.Every single run, I encounter a different enemy, or find a new Item, or see a new trap.So much content. NEGATIVES - - the death animation for killing stuff isn't that good. - And the controls are really difficult to get used to. - There are some visual glitches that happen when you open your inventory, but in no way it affects the game. - when you are just getting used to it, it can be difficult to get through doorways as the hitbox is sort-of small.POSITIVES - - loads and loads of content, and stuff to explore.- great level graphics, (if you love pixel graphics...)- the Dash\/Roll is very addicting and fun- It's cheap- randomized levels and many many bosses- unique upgrade system, also fun to use :)- very cool bosses and enemies. This feels like a 60% developed game.They've got the graphics and the basic mechanics, but there's no depth, no care, no love, no soul anywhere. No tutorial and no real explanation as to what the hell is going on. And the same friggin' 30 second sound loop playing ad nausea - the hallmark of a half-arsed game.And it's got more bugs than a mound of termites. Go see the game's Community Hub > Discussions area to see how many people can't get this game working correctly - the developer doesn't seem particularly experienced and his response is typically \u00af\\_(\u30c4)_\/\u00afI've got 150+ games and not one of them has my Windows taskbar floating over them when in fullscreen but this game does. Developer blames somebody else, the old \u00af\\_(\u30c4)_\/\u00af approach.This game need a lot more love and attention if it is ever to amount to anything. I wish I refunded the second the mouse and game menu wouldn't work right off the bat. But I guess I own it now, I can only hope that the ongoing patching continues and eventually this thing becomes playable.. I could have sworn I already posted a review for this game but for whatever reason it's not here so here goes. I guess I would say this game is an "arpg" action roguelike playing game.The game wasn't ever in Early Access, which I believe would have help with alot of the initial bugs and gameplay problems but for whatever reason the game was released as a finished product. There was some trouble with controller support and a few other minor things but most have been patched. The dev listens and is working on the next patch as I'm writing this and it should be updated around the end of october 2015. Ok so on to some gameplay mechanics, it definitely has permadeath and procedural level design but also has collectables (ruins) that enable you to add permanent bonuses of your choosing once you've collected enough coins. These "ruins" can drastically change the game and make your character much better and well equipped to handle this games harsh realities. There are cape's that act as armor and also have specific traits\/bonuses. Plenty of weapons and throwables to mess around and kill things with. If you play on "hardcore" mode there is a mechanic called "soul level" that basically acts as a timer and goes down gradually. If you don't keep moving and collecting more "souls" then you will eventually die if your "soul level" reaches zero. There is a "ruin" you can get that does away with your hunger for "souls" but it takes up alot of your "ruin" inventory space. The difficulty would turn alot of people off but the dev is adding a "normal" mode that does away with the "soul" mechanic altogether which is the way I prefer to play the game. Normal mode will allow players to experience all the game has to offer while making the game much more forgiving. As of now the game is 50% off so if you're interested in the game at all go ahead and get it cuz at $2.50 it's worth the gamble and worth it to support an indie developer. If you enjoy action roguelikes I recommend this game and believe it will only keep getting better with every update. So it's a super unique game with alot of cool aspects and a dev that is actively making the game better, definitely worth a look. ;). I don't know, man. It's just not that great of a game.
inowhhadorrodis
Vampire Of The Sands Torrent Download [portable Edition]
Updated: Dec 9, 2020
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